FEELING CREATIVE? THEN START A FAN
CLUB
So you've
attended a few club meetings, read a few club publications, gotten to know a
few bods here and there, and are now starting to feel a little
blase about this whole fan club thing. So much so that you've
decided to enter the field yourself, with one simple question
needing an answer "Just how do I start a fan club?"
The very first thing that must be considered
when confronting
this problem is "A fan club for what?" In Victoria alone, there is
one major Star Trek fan club (Austrek), a medium sized one, plus a whole host
of regional and University Trek clubs
already, so I think it's safe to
assume we don't need any more of them (they really have fallen into the "dime a dozen"
category). We also have two main
Doctor Who clubs, a recently created X-Files fan club, one Battlestar
Galactica fan club (yes it's true -actually
it's been around now since 1986!), a Red Dwarf club which is connected to its UK counterpart and one lone Star Wars club servicing the whole country. In
fact there are a whole host of other clubs currently floating around catering for a variety of interests, including
those who just serve their local
areas (the Universities for instance, have got 'em all over the place). So depending on what your interest is you could possibly be treading on
other people's toes, and although it
might be purely unintentional, it is a known
fact that two growing fan clubs who serve the same interest, will invariably come into competition
with each other as their paths
continually cross. I must point out here that competition can be
a good thing, it makes club organisers give
their utmost to their members and ensures they continually improve on what they have to offer, while the membership gets the best from each group. The
problem stems from the organisers
view point. Fan clubs are meant to
be fun, a lot of fun in fact, and nothing upsets the balance of that more than when rival organisations try to
get the upper hand on each other
with the sole purpose of beating the competition. Naturally, nastiness will come into it more frequently, which takes the pleasure out of the
whole fan club thing.
Anyway, so
you've looked around and thought, well gee there are all these clubs,
but there aren't any for... (wait for it) "Attack of the
Killer Tomatoes". So in a bright flash of pure unrefined inspiration,
you decide one night, after having a chunky blood red
tomato sandwich, to create a fan club for this truly
forgettable film.
Yeah sounds
great, you can just picture it now. It will be
huge, it will be famous, it will have a membership bigger than
your Aunt Beryl's patchwork classes. But the whole dream
comes to a SCREAMING halt as one lone thought
enters your mind. "How do I get started?" No doubt the
first thing that will have come into your creative head will
be a name. Creating names is something everyone gets a kick out
of doing, so be sure to choose one which will be appropriate (The Unofficial
Attack of the Killer Tomatoes Appreciation Society of Australasia! phew,
what a mouthful). It has to be
easy to remember and pronounce (AttacTomAppSoc! / don't think so). And
in the end the choice should be one you like and will suit
the club you are creating (Friends of Killer Tomatoes! lovely).
Once this hurdle has been overcome, then the time to
make some really serious
decisions will arise.
Before your
next move, you must decide if you are actually going
to go through with it, because make no mistake,
running any kind of club can be bloody hard yakka (I know
entire fan clubs that have literally faded into non existence
due to lack of enthusiasm from the organisers). But if you
have thought it through carefully and rationally (both short and long term) and
are still serious about putting it
together, other questions start to unfold. "Do I want it to be big?" "Am I doing this
for myself or for my potential
members? (this is important as you might find that you can do everything you want with your interest
without the actual need of having to
create a club for it)" "In my newsletter what am I going to write
about?" "Do I have access
to any privy information?" "Am I able to run it alone or will I need help?" As you can see there is
a lot to think about. In fact one of the reasons why / have not set up the odd club or three was the newsletter problem,
which I will discuss in more detail
later.
So after
slaving laboriously over the questions above, if
you come out still wanting to go ahead with it, this is what you
need to look at next. BUDGET. Yes the dreaded money bit. A
budget can quite literally make or break you. Before you consider buying the
World Congress Centre or choosing colour schemes for your 150
page newsletter, you must decide how much is it all going to cost
you and your members. A one year subscription to your club
must be able to totally finance all the operations within
it. Let's say The Friends of Killer Tomatoes annual fee is $15. That money should pay for all the
printing and posting of each newsletter for
that year, per person. There should also be enough left over to cover any increase in printing or postage costs (it is also handy to still have some excess
to cover the postage of any special membership packs). Anything spare after that can be invested in special merchandise
or perhaps given to a charitable
organisation. Remember, the ideal fan club
does not cost the operator a cent, although you may have to initially chuck in
a buck or two to get started. On the
other hand though, the more the club offers the more it will cost, therefore fees must be structured
accordingly so that price rises from
bad budget planning do not become a regular
thing. People always remember the things they don't like, and although you might need to raise your
fees for the first time in three
years, to the members it will seem like only yesterday when they went up last (look at tram tickets). Price hikes will also result in lapsing members
as people will be unwilling to renew
because of the jump (whether it be truly valid or not). For this reason
a sensible price structure is crucial (Good
financial planning has served one growing
Victorian club so well, it has had the same prices now for six years).
OK, you've
now got a name and a membership fee (Yay!), it's time now to get into
some meaty business stuff as you create a bank account and
preferably get a PO Box. Simply put: Bank accounts can be a pain in the
clackers to set up! Banks always require some sort of letter saying just who
the hell are the Friends of Killer Tomatoes anyway! You will be
required to supply your hundred points (passport,
driver's license, birth certificate or anything else that says
who you are), there are also millions of forms to be filled out,
believe me, the fun of creating a fan club can get a real kick in the squishy
bits from all this Bank-O-Jargon. However all the hassles of getting out of the
bank alive are worth it when you finally receive (after a
three or so week wait) your cheque and deposit book with The
Friends of Killer tomatoes happily pnnted inside, and pray for no mistakes,
they can be a pain to fix (the Bank of Melbourne is usually favoured by
clubs, if only because they are open on Saturdays). Getting a post office
box is a lot simpler, usually the only problem is trying to find an
available box at your local post office (you will know your
club is destined for meteoric success when you discover the
last box at the branch just down the road went yesterday with
a minimum three month wait til the next one!). After all that, your
club is now on the go. You have a name, bank account, PO Box and
financial structure. Finally after all this, you actually get
to have some fun, designing a club flyer and membership
form.
You do not
need me to tell you how to create a club flyer. There
are so many floating about that the best idea is to grab a few, have a look at
the different types and choose the best bits from each. Whatever your
result, it should look good, be complete with clear and specific
information, and should be distributed to as many living individuals as possible. A good flyer is useless without
publicity, so get around to those
Sci-Fi shops and club meets and let the world know of the Friends for Killer Tomatoes, come one, come all, let us all unite!
By now you will have discovered
the dreaded hassle called 'printing'. Your
club will suffer badly if you have to
pay for the printing of flyers, considering you need so many and yet so few will actually get you new
members (about 15-30% on average).
Subsequently just about every club
has a committee member or friend stashed away in someones office where the photocopiers can be practically pumped to
death. It is their solemn duty to show no mercy to these machines, printing out millions of flyers til the cows come
home. If you can do the same, so much the better (stick with one sided flyers, they are quicker to print, also an
A4 sheet of paper can produce 2 A5 flyers - in 100 sheets, that makes 200 ads).
If
everything is going to plan, memberships should start
coming in thick and fast (usually your friends are the ones to
sign up first, if only to get a really low membership number). If
this is the case, then your new club will have money
pouring into it. Although this is a great joy, you must sit
back and take a serious businesslike approach to it because you
are now taking people's money, and misusing it is something
very few people find amusing (not mentioning a Sydney
Sci-Fi club [not Astrex] whose President absconded with a couple of grand
recently), thus it is important for you to
treat all this new found wealth with a proper
attitude. If people have paid their $15 then be sure they get what they paid for, because if anyone
starts screaming, it's your internal
organs that'll be on the line (as well
as the future of the club) and your name will be mud forever (actually rotten tomatoes seems a more
appropriate description - This
reminds me of the fan club who offered a $150 life joining fee, that's a 10 year subscription folks, only to
close a year or so later - 150 bucks, that's a lot of tomatoes). Remember fan clubs are non profit organisations, there are no fans who personally
make money out of their clubs (well
they shouldn't anyway), usually they
donate any excess funds to a charity, but don't be too hasty, remember
most of this money you are receiving has
already been allocated to your newsletter printing and posting. It may
seem like a lot now, but newsletter costs
can drain the sacks pretty quick. On the other hand, if a huge influx of members gives you a couple of healthy G's to play around with, you can
either invest it in some useful
club assets like a computer, photocopier, fax or \ideo projector (and not on a Porsche. Simpson automatic dishwasher or trip to the rello's place
in London). Or you can use it to
juice up the publication a bit, just don't leave yourself short, also be sure to inform your membership of your intentions, that'll stop them
from freaking out about it later
(sound familiar). Speaking of newsletters,
this reminds me of the important bit.
Your newsletter is your life. It is your prime contact with your fans, and if all you can
produce is a few pages of badly written
articles or photocopied bits out of Starlog,
then you had better quit right there. Also if you have the ability to fill a couple of issues worth
of good stuff but have nothing new
for the future, well then when the time
comes, you're gonna be up the spout. Although newsletters these days are done using the latest in computer
technology, it is not essential that you follow suit (The only drawback will be people's reactions when they
don't see a laser printed Techno-Ish
which we have all become so accustomed
to these days). One thing which is important is the ability to present
the thing well. If you're using a typewriter
(remember those things), do what you can to minimise mistakes and poor layouts. The infamous 'cut and paste' can do wonders to potentially embarrassing
newsletters, the trick is to make it
look like you never did it in the
first place, (in fact I know one editor who would type his entire newsletter
[on my typewriter in fact] with narrow margins,
then reduce the text on a photocopier then restick the whole thing to fit into three justified
columns. It was a lot of work but the
result was pretty good in the absence of a computer). If you happen to own a computer and printer then your troubles have already been overcome,
but if you have to use someone
else's, be prepared to find a back up if the access to it suddenly disappears (sez the editor who had to buy an expensive typewriter to keep his
newsletter at a decent standard after
his only computer source went bye bye).
If your own computer is the way to go, I suggest that you don't go over-tech, that is, having the
thing so full of technical fancy stuff that it takes ages to put
together. Because although you might spend
donkey's making your premiere issue
as perfect as possible, you'd be surprised how hard it can be keeping that
standard when you discover your deadlines
for printing are due in a few days (and that will happen), they can creep up on you like bad omens,
and believe me, people have more
tolerance for poorly produced newsletters
that come out on time, than mega-pretty ones that come out three months late.
These days, everyone seems to be yapping on
about incorporating fan clubs (it's the chic thing to do), but
it's not new, clubs and conventions have been on the incorporation bandwagon
since Star Walking started it in 1988. Don't get me wrong, incorporation's are a
good thing - for the committee.
Organisations usually only become legal bodies to protect the committee from any potential legal actions held against them. For the actual membership,
nothing changes as far as they are
concerned. Admittedly though, clubs
that seek the exclusive "Inc." after their name can often get the odd benefit or two. But for The
Friends of the Killer Tomatoes, getting incorporated means special constitutions. Annual General Meetings,
submission of financial reports, and
buckets of endless forms so chock full "legal jargon" that it can
really be overwhelming. So before you
hit the Corporate Affairs Commission, just see if the benefits to your club are really worth the
headaches. (Besides can you imagine
going to the front desk with a big smile
on your face saying "Hi, I'd like to incorporate a fan club for tomatoes that roll around and kill
people.")
The only
other thing that may eventuate in your club as the
years roll on by is the need of a committee, as running a
club single handedly is not easy. Although the concept of
spreading the workload around a group of people sounds
fine, the problems notorius in committees (like: politics,
bitching and more politics) could invariably effect your one
too. I suppose the only way to compromise is to personally
choose people who you want to be involved whilst you
retain the supreme commander status within the group - as
a couple of clubs have already done (what is a common
occurence though is the new committee get together,
have a few elections and slowly start to "improve" things,
the club founder who set the thing up starts to get sick of the
constant changes, cracks his bunny and jumps ship). If
your committee can remain focused and dedicated to your
club, then things will run smoothly, but that will only
happen with strong, competant leadership. You must be
able to keep the team on track otherwise watch out! someone,
somewhere, \vill look at your job enviously and say "I
can do better than you."
Anyway no matter how you proceed, I'm sure that happy mediums can be struck all along the fan club vine and your club will live forever and a day, (the real test is at your first anniversary when your renewals begin). It doesn't matter if you run a club for Killer Tomatoes, Star Trek, Blake's 7, Lost in Space, Star Wars, or Doctor Who, the principles of their operations all remain pretty much the same. The level of success reached will depend on the people running it (also the subject matter helps), but if you ever want good advice, just ask anyone who is involved on a club committee. Most of them will say can be hard work with little reward, but for some reason there are always plenty of people still willing to take the job on, even those who have already been there and done that.
D. Maxwell was the Co-Founder and President of Gothic Command (1989-92) and was editor of Der Reaper the club's newsletter. He was also the Co-founder of Star Walking Inc. and is currently Director of Sky force, as well as editor of The Sky force Journal.